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Reality Sucks

Second Skin is a visually stunning documentary about video game addiction. Following the lives of seven avid gamers, Second Skin offers an insight into World of Warcraft and Everquest players who devote a significant amount of their social life to virtual reality. While some gamers find love and romance, others play to the point of losing their jobs and being evicted. This documentary lets the gamers speak for themselves and refuses to push a single interpretation or agenda. Highly recommended!

36 comments on the article “Reality Sucks”

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ian.berg

"Bad logic. A person doesn’t get depressed simply from playing the video game. They almost always are depressed or are heading towards depression before they start playing. The majority of World of Warcraft players don’t play anywhere near as close to the amount of time as I’m assuming some of these people play." the video game itself does not cause the depression. It's simply an activity that can distract someone from important daily, weekly, monthly tasks. Certain personality types are easily swayed by emotion and pleasure. The instant gratification that awaits at their computer can thus draw them in. Before I had a video game system I loved playing video games because it was with people. Playing at home just isn't that fun, even multiplayer online. Video games can have social activities over the web, but there is a significant difference between cold pixels on screen and a warm fleshy body next to you. The deprivation from human contact, the lack of exercise, and lack of sunlight are major contributors to sadness.

ian.berg

"Bad logic. A person doesn’t get depressed simply from playing the video game. They almost always are depressed or are heading towards depression before they start playing. The majority of World of Warcraft players don’t play anywhere near as close to the amount of time as I’m assuming some of these people play." the video game itself does not cause the depression. It's simply an activity that can distract someone from important daily, weekly, monthly tasks. Certain personality types are easily swayed by emotion and pleasure. The instant gratification that awaits at their computer can thus draw them in. Before I had a video game system I loved playing video games because it was with people. Playing at home just isn't that fun, even multiplayer online. Video games can have social activities over the web, but there is a significant difference between cold pixels on screen and a warm fleshy body next to you. The deprivation from human contact, the lack of exercise, and lack of sunlight are major contributors to sadness.

mud flaps

i like boys.But the truth is im an uber gamer.. My name is Niptuck and i have a big pouch. Go gamers

mud flaps

i like boys.But the truth is im an uber gamer.. My name is Niptuck and i have a big pouch. Go gamers

Frank

The reaction I had is pretty much the same one that I had reading the Pornocalypse Now piece. The problem in both pieces is simply this, real experience costs something of ourselves while virtual experience only costs money. for the most part, at least here in the "developed world", one only needs to learn to obey and tolerate boredom to gain money whereas to develope "self" one has to tolerate a great many vague and awesome things. So, we can have all of the sexy, violent, fantastic and even transcendental experience we can hold for the cost of an ISP connection or we can face the unknown, uncontrollable void of our own freedom for the cost of our lives, which do most people take? Thing is, sex with a five vaginaed goddess on horse back while slaying a robot dragon with a lazer sword is NOT A REAL EXPERIENCE and so provides none of the spiritual nourishment that a real experience that learning to produce fire with a fire drill provides. This is the basic problem. Peace Frank

Frank

The reaction I had is pretty much the same one that I had reading the Pornocalypse Now piece. The problem in both pieces is simply this, real experience costs something of ourselves while virtual experience only costs money. for the most part, at least here in the "developed world", one only needs to learn to obey and tolerate boredom to gain money whereas to develope "self" one has to tolerate a great many vague and awesome things. So, we can have all of the sexy, violent, fantastic and even transcendental experience we can hold for the cost of an ISP connection or we can face the unknown, uncontrollable void of our own freedom for the cost of our lives, which do most people take? Thing is, sex with a five vaginaed goddess on horse back while slaying a robot dragon with a lazer sword is NOT A REAL EXPERIENCE and so provides none of the spiritual nourishment that a real experience that learning to produce fire with a fire drill provides. This is the basic problem. Peace Frank

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